Sniper Elite

2D top-down map for the third-person shooter, Sniper Elite 4 created in Photoshop. This was a mock brief given to me by Rebellion Developments. This project required extensive research into both the game and the historical setting.

DOOM

A level design created in google SketchUp, this project gave me an insight into how designers and artists must work together. The design was featured in SketchUp’s Best of Blocktober 2019.

Clockdown

A third-person platformer based around stopping time made in UE4, made as part of my university degree in which I make a new working level prototype every two weeks. This has taught me how to streamline an idea and make it work in a short time span.

Hack & /

Made in 48 hours as part of Global Game Jam 2020, ‘Hack & /’ is a puzzle platformer about fixing an infected computer.