DISASPHERE IS A FIRST PERSON PUZZLE GAME WITH PLATFORMING ELEMENTS
USE MYSTERIOUS SPHERES TO SOLVE BRAIN-BENDING PUZZLES
EACH ROOM REVEALS A NEW SECRET AND A NEW CHALLANGE
‘Disasphere’ was made in six weeks as part of my final year at university. The aim of this project was to further my skills as a level and puzzle designer through constant playtesting and interation on the feedback given to me.